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Figma Unveils Major Update: New Native Code Layers, Animation Support, and Weavy Workflow Generation
Figma, the productivity design platform, rolled out a major update on Wednesday, debuting a code layer directly within its collaborative canvas, along with new motion, shader support, and custom AI plugin features. This move marks a key step in Figma's effort to eliminate the collaboration wall between designers and engineers.

Over the past year, Figma has focused on code integration. After launching the AI prompt-based prototyping tool Figma Make, it also integrated Claude Code and Codex to improve development alignment. The newly updated code layer lets teams clone repositories and pull processes from code into the design layer for testing. According to Figma's Chief Product Officer, Hayashita Masaki, the advantage of the multi-user canvas lies in reducing the obsession with perfect production code, making it easier to quickly iterate ideas in a spatialized manner.

On the product features front, the new version natively supports animations, transitions, and 3D transformations, removing the need to create them in external tools and convert to code. It also adds AI-powered generation of shader effects and fill assets. Notably, Figma is deepening its integration with Weavy, the node-based tool it acquired last year. Users are expected to be able to directly generate Weavy workflows within Figma later this year.
Furthermore, the platform's AI assistant has received an "upgrade in skills," allowing users to create reusable AI skill agents via text prompts. It also supports integrating data and files from multiple sources like Notion, Excel, and GitHub to enhance contextual understanding. Users can even directly generate custom plugins such as layout generators or vector path trackers through prompts. As design tools continue to move upstream into development, Figma's intelligent transformation is reshaping workflows involving multiple roles, driving digital product development toward a more efficient "seamless era."
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Figma, the productivity design platform, rolled out a major update on Wednesday, debuting a code layer directly within its collaborative canvas, along with new motion, shader support, and custom AI plugin features. This move marks a key step in Figma's effort to eliminate the collaboration wall between designers and engineers.

Over the past year, Figma has focused on code integration. After launching the AI prompt-based prototyping tool Figma Make, it also integrated Claude Code and Codex to improve development alignment. The newly updated code layer lets teams clone repositories and pull processes from code into the design layer for testing. According to Figma's Chief Product Officer, Hayashita Masaki, the advantage of the multi-user canvas lies in reducing the obsession with perfect production code, making it easier to quickly iterate ideas in a spatialized manner.

On the product features front, the new version natively supports animations, transitions, and 3D transformations, removing the need to create them in external tools and convert to code. It also adds AI-powered generation of shader effects and fill assets. Notably, Figma is deepening its integration with Weavy, the node-based tool it acquired last year. Users are expected to be able to directly generate Weavy workflows within Figma later this year.
Furthermore, the platform's AI assistant has received an "upgrade in skills," allowing users to create reusable AI skill agents via text prompts. It also supports integrating data and files from multiple sources like Notion, Excel, and GitHub to enhance contextual understanding. Users can even directly generate custom plugins such as layout generators or vector path trackers through prompts. As design tools continue to move upstream into development, Figma's intelligent transformation is reshaping workflows involving multiple roles, driving digital product development toward a more efficient "seamless era."
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