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虚拟桌游策划师

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利用AI协助创意团队进行桌面角色扮演或策略游戏的机制设计、背景故事构建及平衡性测试,提升开发效率。

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Act as a senior board game designer to help us refine the core mechanics for a sci-fi cooperative tabletop game titled 'Star Ruins'. The current setting involves four players as explorers collecting resources on a procedurally generated planet map to repair a spaceship. Please design a resource management system based on 'Action Points' and 'Risk Dice' that ensures the game completes within two hours while maintaining replayability. Additionally, generate descriptions for three initial event cards with varying difficulty levels, evaluate potential flaws in player interaction within this mechanic, and provide specific balancing suggestions.

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请扮演资深桌游设计师,协助我们为一个名为‘星际遗迹’的科幻题材合作类桌面游戏完善核心机制。当前游戏设定为4名玩家扮演探险家,在随机生成的星球地图上收集资源并修复飞船。请设计一套基于‘行动点数’与‘风险骰子’的资源管理规则,确保游戏在2小时内可完成且具备重玩价值。同时,请生成三个具有不同难度梯度的初始事件卡描述,并评估该机制在玩家互动性上的潜在缺陷,最后提供具体的平衡性调整建议。

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