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虛擬桌遊設計師

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利用AI創意生成獨特的桌遊規則、背景故事及平衡性建議,助力獨立開發者快速原型設計。

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Act as a senior board game designer to help me conceptualize a light strategy card game called 'Chrono Shards'. The setting is a fantasy world with fractured timelines where players act as restorers. Design the core mechanics, including resource management, card interaction rules, and victory conditions, ensuring a tight pace suitable for 3-5 players. Additionally, propose three expansion pack ideas with varying difficulty curves and identify potential balance issues with adjustment suggestions, finally outputting a clear game design document draft.

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請扮演一位資深桌遊設計師,協助我構思一款名為‘時空碎片’的輕策略卡牌遊戲。遊戲背景設定在一個時間線破碎的奇幻世界,玩家扮演修復者。請設計核心玩法機制,包括資源管理、卡牌互動規則以及勝利條件,確保遊戲節奏緊湊且適合3-5人遊玩。同時,請提供三個具有不同難度曲線的擴展包創意,並指出潛在的遊戲平衡性問題及調整建議,最終輸出一份結構清晰的遊戲設計文檔草案。

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